Nanocrafter is a scientific discovery game about synthetic biology. Use pieces of DNA to build everything from computer circuits to nanoscale machines, and help advance scientific research with your inventions!
One of the best things about announcing new challenges (like we did earlier this week) is getting the opportunity to recognize our previous round's winners. Let's take a look at these hard working... Read More
Since yesterday was a holiday here at Nanocrafter Central, we decided to push our challenges to today. That means you have one less day this challenge round to work on things. Here are the... Read More
One of the best things about announcing new challenges (like we did earlier this week) is getting the opportunity to recognize our previous round's winners. Let's take a look at these hard working community members now:
Since yesterday was a holiday here at Nanocrafter Central, we decided to push our challenges to today. That means you have one less day this challenge round to work on things. Here are the brainteasers we have cooked up for you this time:
Our drawing challenges remain one of our hottest competitions. This round, we want you to "Draw a Fractal!" and use the pieces to draw something that looks similar at different zoom levels.
Can you build "A Better Mousetrap", or will you squeak by? For this challenge, we would like to see you release the star only after completing at least two other reactions in your solution.
In our last challenge, "Resistance is Futile", you need to build four or more unique molecules with a concentration of one that assimilate into a single molecule of higher concentration.
For this round of Expert Challenges, we bring you one called "Short Changed", in which we're hoping to see you build one or more logic gates that are constructed exclusively from short domains. Also, we'd like some feedback from our Expert players - we're considering changing our challenge schedule to provide super tough challenges on a monthly, rather than every other week basis. What do you think? Post your thoughts over in the forum!
We have a brand new update for you - if you are following our Twitter and Facebook page you may have seen some preview shots. While our new world is currently scheduled for midweek, we've already pushed out our update, including enhancements to the UI.
Do not hesitate to post about any bugs you may find or ask about any questions in our forum section.
If you've just heard of us through the Games For Health 14 Conference - welcome! Dive right in and if you have any questions, be sure to ask in our forums. We love having newcomers around our small and growing community.
We have four new spooktacular challenges for this round to keep your skills sharp.
Draw something spooky! - Treat your community to some art by drawing something spooky for Halloween!
NOP - Build something that does nothing when play is pressed. The more complex the better! For fun, debate if NOP is simply missing an E at the end, or stands for something over on the forums.
Coin Toss - We don't have heads or tails, but we do have different colors, so build a system that releases either the green or the purple piece with equal likelihood.
Expert: 1-N-1 - Create a single molecule that transforms into multiple (at least three) molecules, before condensing back into a single molecule.
Good luck - we can't wait to see what you come up with.
We are currently investigating a database issue which is currently affecting your ability to save and reload solutions you may be working on. While we are unsure if there is any data loss involved, the great news is we've diagnosed this quickly and are working to get things back in order (we'll update the news again when this happens). Playing and chat are still available, however. Hang in there, we're on it!
Developer Rowan Copley has provided a great overview of Nature's recent article "Realizing the potential of synthetic biology". Check it out, and share your thoughts over on his Science Discussion forum post.
Have a look at our Help Page for the game manual and helpful tips.
Who are we?
The Center for Game Science at the University of Washington focuses on solving hard problems facing humanity today in a game based environment. Our focus is on scientific discovery games, games that discover optimal learning pathways for STEM education, cognitive skill training games, games that promote human creativity, games that explore collective over individual intelligence, and many more.