Nanocrafter is a scientific discovery game about synthetic biology. Use pieces of DNA to build everything from computer circuits to nanoscale machines, and help advance scientific research with your inventions!
It's been two weeks and you know what that means, it's time to move out the old challenges and welcome in the new round. This time, we have four different challenges (as always, one of them is expert level) to work those brain cells.
First up, we have "Draw a pet". It can be one you have, or one you would have. I'll be over here attempting to draw an otter, if anyone is curious.
Second, our developers are challenging you to build a single strand that folds into a figure 8, and calling this challenge "Fold-it 8" (not to be confused with Foldit). If you get stuck just remember figure 8 is double 4.
For "Strand Swap", all you need to do is build two double-stranded molecules that exchange strands.
Consider yourself an expert? "Pachinko" is your challenge this round. Build a series of logic gates that release all the stars but don't free any cracked pieces.
For real fun? Try all four out and let us know your thoughts on the forums or on our Twitter and Facebook page. Our new hashtags for this challenge round in order are #NCZoo #Foldit8 #NCSwapIt and #NCPachinko for you to tweet at @Nanocrafter ! Enjoy!
Our new round of challenges is ready, bringing you different things to try out in Nanocrafter approximately every two weeks. For this round, we have three challenges to tickle your brain cells:
Draw a Wrench: Draw a picture of a wrench, use the NanoCrafter logo as inspiration (or to possibly try to sway our judges who are quite fond of it) or come up with your own design!
One Two Three: We're being very specific here and want you to release the stars in the order of teal, yellow, orange. Nothing else will suffice!
For the experts, we have our hardest expert-level challenge to date: Voltronic: Build three molecules, each with a different concentration, that assemble into a single molecule when play is pressed.
We'll be announcing the results of our previous round of challenges later today, but head on over to the forum to give us your feedback or pitch new ideas for challenges. You should also tweet at @Nanocrafter to show off your entries, because we can't wait to see what you come up with - or just use the #DrawAWrench, #OneTwoThree and #Voltranic hashtags to specify which contest it is.
Start your week off with this great article in Good Magazine focusing heavily on Nanocrafter. It also hints at some potential future directions, such as mobile and scientifically solid models of DNA systems for the game. Check it out and tell your friends!
Congratulations to our most recent Challenge Winners and thank you to everyone who submitted an entry! You can check out the winning selections by directly clicking each name below or see all our entries in the gallery:
Draw a football: paulsbond
We have some great challenges for you starting this week, including a brand new drawing challenge, a number crunching challenge, and one designed for all you minimalists out there.
"Draw yourself!" - Draw a picture of yourself using the pieces in the menu. Are you ready to unleash your inner Picasso?
"One and done" - You can beat this challenge with three strands simply enough, but can you beat it with only one? Simplicity is the key here.
"Number crunching" - Lots of reactions, all at different concentrations. Considered an "expert" level challenge, we want to see if you can solve this challenge by only adjusting concentrations!
Upload your challenge solutions and join our previous challenge round winners!
Scan our latest inventions in our brand new gallery, available from the menu at the top of our pages. Click on the thumbnails to get a closer look, or get inspired to create your own to share! What will you craft? Share your ideas in the gallery - as well as any suggestions you have for making the gallery better for everyone over in our forums.
Have a look at our Help Page for the game manual and helpful tips.
Who are we?
The Center for Game Science at the University of Washington focuses on solving hard problems facing humanity today in a game based environment. Our focus is on scientific discovery games, games that discover optimal learning pathways for STEM education, cognitive skill training games, games that promote human creativity, games that explore collective over individual intelligence, and many more.