Nanocrafter is a scientific discovery game about synthetic biology. Use pieces of DNA to build everything from computer circuits to nanoscale machines, and help advance scientific research with your inventions!
Are you looking for new challenges? Although we originally intended to put them out yesterday, we did some looking at how you play and determined Tuesday was a better day for fresh challenges.... Read More
Are you looking for new challenges? Although we originally intended to put them out yesterday, we did some looking at how you play and determined Tuesday was a better day for fresh challenges. Look for these appearing in your challenge list later today!
Here's the brand new list, fresh from our developers!
Drawward: See what we did there? This challenge is all about drawing symmetrical things. Creativity counts!
Fixer-Upper: Not just relegated to home improvement projects, annoying and catchy movie songs, we're bringing it to Nanocrafter! Right now, this system completes after six reactions, but we need you to change it to complete in as few steps as you can!
4-2-4: This challenge is very precise! First, build four molecules that react to form two molecules, then these molecules need to react and end up as four molecules.
This Expert round challenge is called Half Adder! Tease your brain by building a system that accepts zero to two distinct strands and outputs no strands (if both inputs were zero), strand A (if either input was given), or strand B (if both inputs were given).
Our lead dev has taken a moment to craft up our latest developer blog post, outlining the early days and timeline of Nanocrafter. Feel free to ask him some questions, as well as let us know what you would like to read about next over in our forums.
We've been very busy behind the scenes designing and creating a brand new website to go along with your already upgraded Nanocrafter experience (only the best for you, community, only the best). If you look over at our Twitter we are showing the first look at the upgraded news section. Tell us what you think over in the forums, and stay tuned to our various media outlets to see more new pictures coming soon.
Now here's a first - we have a three way tie in one of our challenge categories for the previous round. That's pretty impressive, so well done to NanoCrafterCrafter114, novoid, Tuzzagio for making it so hard to choose a winner for "Quality over Quantity" that all three of you get to call yourselves winners. You can see their entries here: NanoCrafterCrafter114, novoid, Tuzzagio
Our other winners include novoid for DDDraw! Clarinet for "I Broke Nanocrafter", and Zhak for "Roundabout". Congratulations, everyone!
First bit of news, our challenges are going to be moved back into being released on Monday. We know we've been a bit fuzzy on this front, but are working on a way to get them released on a more regular schedule.
If you're greeting fall as enthusiastically as I am, take your creative energy and draw a leaf. All the fun of fall, and no messy piles to rake up afterwards. Last challenge round, we challenged everyone to think about quality over quantity. This time, we aren't so particular - as long as you can build a system that undergoes at least three reactions, none of which involve the most complimentary reactants, we're happy to look at what you have. It's all "Quantity Over Quality" time! Our other non-expert challenge is called "Molecular Glue", so try to build something that glues a bunch of molecules into a single molecule when you push play.
As a reminder, you can do the challenges whenever you want! Just go to the GAME tab at the top, and click on CHALLENGES on the right of that for the list - otherwise you'll be sent to the challenges as you beat prerequisite levels for each one. And if you would like to leave feedback, head on over to our forums to do just that.
Have a look at our Help Page for the game manual and helpful tips.
Who are we?
The Center for Game Science at the University of Washington focuses on solving hard problems facing humanity today in a game based environment. Our focus is on scientific discovery games, games that discover optimal learning pathways for STEM education, cognitive skill training games, games that promote human creativity, games that explore collective over individual intelligence, and many more.